MEDEA Highly Commended 2010
“Animate, Enjoy and Learn English with Bubble and Pebble” was created this season by Kindergarten pupils for the Terakki Foundation Schools in Turkey. The youngsters got the opportunity to develop unique learning/teaching products, combining their English, IT and Animation abilities, and toshare the effect with kids from around the planet.
They received and coloured the two primary figures, the guy Bubble plus the woman Pebble, the video game experiences and items. Once the kids have-been discovering simple tips to animate pictures in their cartoon lessons, they animated the pictures associated with digital games, putting together the drawings as structures of a stop-motion animation. The kids recorded their particular sounds in English, therefore practising their pronunciation in English.
The showcase video clip of the game, including an interview with Özge Karaoğlu
Their IT teacher then put the tracks additionally the animations together to create the digital games, that really help players strengthen the topics the children discovered in English class: colours, numbers, shapes, clothing and fruit. Not only performed the children enhance their art skills and spanish skills however they also discovered how exactly to bring life in to the figures they received. Additionally they learned that some type of computer can be utilized for play and for mastering English, while they additionally improved their particular basic computer skills including making use of the mouse and keyboard.
Playing their games, the students can exercise their English abilities further and are also much more motivated in English course. Although made for preschool students, these games can be used in lower major classes aswell, in line with the curriculum additionally the standard of the students. This product is going to be further improved and you will be used in English classes within the following years as well as in various lessons and courses. The teachers associated with the Terakki Foundation institutes intend to develop even more games on different topics which will be dubbed in Turkish, French and German.
What the judges stated of this entry:
The judges found this entry engaging, charming and very age-appropriate and appreciated the amount that these young kids took an extremely energetic part in creative procedure, making the educational procedure a direct result personal knowledge. The figures are wonderful and lead an individual through different games in a fun means, learning how to add in a numbers game, to discover numbers and colour those numbers. The content appears ideally suited to the context/target group.
As a collaboration between English plus it tutors, this really is an extremely wonderful exemplory instance of the employment of sound and movie to facilitate discovering, and contains offered kindergarten children the opportunity to design and create their very own discovering products, and this can be accustomed improve mouse and keyboard abilities (IT) and reinforce topics in language classes.
Concerning the development of Animate, Play and understand English with Bubble and Pebble
Ms Özge Karaoğlu, English Teacher, and Ms Demet Küyük, IT instructor, state: “With the developing and appearing technologies in the last years associated with the twentieth century, our kids became much more collaborative, interactive, online and electronic than ever. As our children will be the digital natives in 21st century, the best way to achieve them is to utilize technology and electronic games. There isn't any question that audio and aesthetic products facilitates discovering (and particularly English language learning), but while there are many games that could be fun to try out, unfortuitously they frequently don’t include academic goals and outcomes. It was the primarily motive to start this project: have you ever heard an electronic digital online game that's developed by 6 yr old kids? We provided our preschool students the opportunity to design their very own learning/teaching products.
Each young one has done some thing to develop the electronic game and some young ones also proposed drawings they made at home becoming contained in their games. Recording their particular sounds for digital games was very important for kids and also this increased their motivation in English courses. It has been an inspiring and inspirational project for children additionally the instructors. We've made use of these digital games within English lessons two times weekly inside our computer laboratory. According to the topic the children have actually learnt, they've played the games, revised and strengthened whatever they have learnt into the classroom, enhanced their particular pronunciation and enjoyed playing and learning English together.